server-master/srcs/WingsAPI.Data/Items/ItemDTO.cs
2026-02-10 18:21:30 +01:00

192 lines
No EOL
4.2 KiB
C#

// WingsEmu
//
// Developed by NosWings Team
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using PhoenixLib.DAL;
using WingsAPI.Packets.Enums.Shells;
using WingsEmu.DTOs.BCards;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Battle;
namespace WingsEmu.DTOs.Items;
public class ItemDTO : IIntDto
{
public byte BasicUpgrade { get; set; }
public byte CellonLvl { get; set; }
public byte Class { get; set; }
public short CloseDefence { get; set; }
public byte Color { get; set; }
public short Concentrate { get; set; }
public sbyte CriticalLuckRate { get; set; }
public short CriticalRate { get; set; }
public short DamageMaximum { get; set; }
public short DamageMinimum { get; set; }
public byte DarkElement { get; set; }
public short DarkResistance { get; set; }
public short DefenceDodge { get; set; }
public short DistanceDefence { get; set; }
public short DistanceDefenceDodge { get; set; }
public short Effect { get; set; }
public int EffectValue { get; set; }
public byte Element { get; set; }
public short ElementRate { get; set; }
public EquipmentType EquipmentSlot { get; set; }
public byte FireElement { get; set; }
public short FireResistance { get; set; }
public byte Height { get; set; }
public short HitRate { get; set; }
public short Hp { get; set; }
public short HpRegeneration { get; set; }
public bool IsMinilandActionable { get; set; }
public bool IsColorable { get; set; }
public bool IsTimeSpaceRewardBox { get; set; }
public bool ShowDescriptionOnHover { get; set; }
public bool Flag3 { get; set; }
public bool FollowMouseOnUse { get; set; }
public bool ShowSomethingOnHover { get; set; }
public bool PlaySoundOnPickup { get; set; }
public bool Flag7 { get; set; }
public bool IsLimited { get; set; }
public bool IsConsumable { get; set; }
public bool IsDroppable { get; set; }
public bool IsHeroic { get; set; }
public bool ShowWarningOnUse { get; set; }
public bool IsWarehouse { get; set; }
public bool IsSoldable { get; set; }
public bool IsTradable { get; set; }
public byte ItemSubType { get; set; }
public ItemType ItemType { get; set; }
public long ItemValidTime { get; set; }
public byte LevelJobMinimum { get; set; }
public byte LevelMinimum { get; set; }
public byte LightElement { get; set; }
public short LightResistance { get; set; }
public short MagicDefence { get; set; }
public byte MaxCellon { get; set; }
public byte MaxCellonLvl { get; set; }
public short MaxElementRate { get; set; }
public byte MaximumAmmo { get; set; }
public int MinilandObjectPoint { get; set; }
public short MoreHp { get; set; }
public short MoreMp { get; set; }
public short Morph { get; set; }
public short Mp { get; set; }
public short MpRegeneration { get; set; }
public string Name { get; set; }
public long Price { get; set; }
public byte ReputationMinimum { get; set; }
public long ReputPrice { get; set; }
public byte Sex { get; set; }
public byte Speed { get; set; }
public byte SpPointsUsage { get; set; }
public InventoryType Type { get; set; }
public short WaitDelay { get; set; }
public byte WaterElement { get; set; }
public short WaterResistance { get; set; }
public byte Width { get; set; }
public AttackType AttackType { get; set; }
public bool UseReputationAsPrice { get; set; }
public byte PartnerClass { get; set; }
public bool IsPartnerSpecialist { get; set; }
public byte SpMorphId { get; set; }
public short ItemLeftType { get; set; }
public int LeftUsages { get; set; }
public int IconId { get; set; }
public short ShellMinimumLevel { get; set; }
public short ShellMaximumLevel { get; set; }
public ShellType ShellType { get; set; }
public int[] Data { get; set; }
public List<BCardDTO> BCards { get; set; } = new();
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.None)]
public int Id { get; set; }
}