using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsAPI.Data.Families; using WingsAPI.Game.Extensions.Families; using WingsAPI.Packets.Enums.Families; using WingsEmu.Game._enum; using WingsEmu.Game._i18n; using WingsEmu.Game.Algorithm; using WingsEmu.Game.Characters; using WingsEmu.Game.Extensions; using WingsEmu.Game.Families.Event; using WingsEmu.Game.Features; using WingsEmu.Game.Items; using WingsEmu.Game.Managers.StaticData; using WingsEmu.Game.Networking; namespace Plugin.FamilyImpl { public class FamilyWarehouseShowItemEventHandler : IAsyncEventProcessor { private readonly ICharacterAlgorithm _algorithm; private readonly IFamilyWarehouseManager _familyWarehouseManager; private readonly IGameFeatureToggleManager _gameFeatureToggleManager; private readonly IGameItemInstanceFactory _gameItemInstanceFactory; private readonly IItemsManager _itemsManager; private readonly IGameLanguageService _languageService; public FamilyWarehouseShowItemEventHandler(IGameItemInstanceFactory gameItemInstanceFactory, IGameLanguageService languageService, IItemsManager itemsManager, ICharacterAlgorithm algorithm, IFamilyWarehouseManager familyWarehouseManager, IGameFeatureToggleManager gameFeatureToggleManager) { _gameItemInstanceFactory = gameItemInstanceFactory; _languageService = languageService; _itemsManager = itemsManager; _algorithm = algorithm; _familyWarehouseManager = familyWarehouseManager; _gameFeatureToggleManager = gameFeatureToggleManager; } public async Task HandleAsync(FamilyWarehouseShowItemEvent e, CancellationToken cancellation) { bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.FamilyWarehouse); if (disabled) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage)); return; } IClientSession session = e.Sender; IPlayerEntity character = e.Sender.PlayerEntity; if (!character.IsInFamily() || !character.IsFamilyWarehouseOpen || session.CantPerformActionOnAct4() || character.HasShopOpened || character.IsInExchange()) { return; } if (!session.CheckPutWithdrawPermission(FamilyWarehouseAuthorityType.Put)) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_NOT_ENOUGH_PERMISSION, e.Sender.UserLanguage)); return; } (FamilyWarehouseItemDto item, ManagerResponseType? response) = await _familyWarehouseManager.GetWarehouseItem(character.Family.Id, e.Slot, character.Id); if (response != ManagerResponseType.Success || item?.ItemInstance == null) { e.Sender.SendInfo(_languageService.GetLanguage( response == ManagerResponseType.Maintenance ? GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE : GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage)); return; } session.SendEInfoPacket(_gameItemInstanceFactory.CreateItem(item.ItemInstance), _itemsManager, _algorithm); } } }