namespace WingsEmu.Game.TimeSpaces; public class TimeSpaceObjective { public bool KillAllMonsters { get; set; } public bool GoToExit { get; set; } public bool ProtectNPC { get; set; } public short? KillMonsterVnum { get; set; } public short? KillMonsterAmount { get; set; } public short KilledMonsterAmount { get; set; } public short? CollectItemVnum { get; set; } public short? CollectItemAmount { get; set; } public short CollectedItemAmount { get; set; } public byte? Conversation { get; set; } public byte ConversationsHad { get; set; } public short? InteractObjectsVnum { get; set; } public short? InteractObjectsAmount { get; set; } public short InteractedObjectsAmount { get; set; } }