using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Raids.Events; public class RaidPartyJoinEvent : PlayerEvent { public RaidPartyJoinEvent(long raidOwnerId, bool isByRaidList) { RaidOwnerId = raidOwnerId; IsByRaidList = isByRaidList; } public long RaidOwnerId { get; } public bool IsByRaidList { get; } }