using WingsEmu.Game.Battle; using WingsEmu.Game.Characters; namespace WingsAPI.Game.Extensions.CharacterExtensions { public static class ManagerExtensions { public static void RemoveMeditation(this IPlayerEntity character, IMeditationManager meditationManager) { if (!meditationManager.HasMeditation(character)) { return; } meditationManager.RemoveAllMeditation(character); } } }