using System.Threading.Tasks; using WingsEmu.Game.Inventory.Event; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Inventory; public class RemovePacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, RemovePacket removePacket) { if (session.PlayerEntity.IsSeal) { return; } if (removePacket.PartnerSlot == 0) { await session.EmitEventAsync(new InventoryTakeOffItemEvent(removePacket.InventorySlot)); return; } await session.EmitEventAsync(new PartnerInventoryTakeOffItemEvent(removePacket.PartnerSlot, removePacket.InventorySlot)); } }