// WingsEmu // // Developed by NosWings Team using System; using System.Threading.Tasks; using WingsAPI.Packets.Enums.Families; using WingsEmu.Game.Families.Event; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Families; public class JoinFamilyPacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, JoinFamilyPacket joinFamilyPacket) { if (!Enum.TryParse(joinFamilyPacket.Type.ToString(), out FamilyJoinType type)) { return; } await session.EmitEventAsync(new FamilyInviteResponseEvent(type, joinFamilyPacket.CharacterId)); } }