using System.Threading.Tasks; using WingsAPI.Game.Extensions.Groups; using WingsAPI.Game.Extensions.ItemExtension.Inventory; using WingsAPI.Packets.Enums; using WingsEmu.Game._enum; using WingsEmu.Game._i18n; using WingsEmu.Game._ItemUsage; using WingsEmu.Game._ItemUsage.Configuration; using WingsEmu.Game._ItemUsage.Event; using WingsEmu.Game.Algorithm; using WingsEmu.Game.Battle; using WingsEmu.Game.Characters.Events; using WingsEmu.Game.Extensions; using WingsEmu.Game.Extensions.Mates; using WingsEmu.Game.Mates; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Etc.Teacher; public class IncreaseLevelPetFoodHandler : IItemHandler { private readonly IBattleEntityAlgorithmService _algorithm; private readonly IGameLanguageService _gameLanguage; private readonly ISpPartnerConfiguration _spPartnerConfiguration; public IncreaseLevelPetFoodHandler(IGameLanguageService gameLanguage, IBattleEntityAlgorithmService algorithm, ISpPartnerConfiguration spPartnerConfiguration) { _gameLanguage = gameLanguage; _algorithm = algorithm; _spPartnerConfiguration = spPartnerConfiguration; } public ItemType ItemType => ItemType.PetPartnerItem; public long[] Effects => new long[] { 11 }; public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e) { if (!int.TryParse(e.Packet[3], out int petId)) { return; } IMateEntity mateEntity = session.PlayerEntity.MateComponent.GetMate(s => s.Id == petId && s.MateType == MateType.Pet); if (mateEntity == null || mateEntity.Level >= session.PlayerEntity.Level - 5) { return; } if (!mateEntity.IsAlive()) { return; } if (session.PlayerEntity.IsOnVehicle) { return; } int loyalty = mateEntity.Loyalty + 100 > 1000 ? 1000 - mateEntity.Loyalty : 100; mateEntity.Loyalty += (short)loyalty; mateEntity.Experience = 0; mateEntity.Level++; mateEntity.RefreshMaxHpMp(_algorithm); session.RefreshParty(_spPartnerConfiguration); mateEntity.Hp = mateEntity.MaxHp; mateEntity.Mp = mateEntity.MaxMp; session.SendPetInfo(mateEntity, _gameLanguage); await session.RemoveItemFromInventory(item: e.Item); mateEntity.BroadcastEffectInRange(EffectType.NormalLevelUp); mateEntity.BroadcastEffectInRange(EffectType.NormalLevelUpSubEffect); await session.EmitEventAsync(new LevelUpMateEvent { Level = mateEntity.Level, LevelUpType = MateLevelUpType.ItemUsed, ItemVnum = e.Item.ItemInstance.ItemVNum, NosMateMonsterVnum = mateEntity.NpcMonsterVNum }); } }