using System.Threading.Tasks; using WingsEmu.Game._Guri; using WingsEmu.Game._Guri.Event; using WingsEmu.Game.Extensions; using WingsEmu.Game.Networking; namespace WingsEmu.Plugins.BasicImplementations.Guri; public class FourthSceneGuriHandler : IGuriHandler { public long GuriEffectId => 43; public async Task ExecuteAsync(IClientSession session, GuriEvent e) => session.SendScene(43, true); }