using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsEmu.Game.GameEvent.InstantBattle; using WingsEmu.Game.Networking; namespace WingsEmu.Plugins.BasicImplementations.CharacterLifetimeStats; public class TotalInstantBattleWonEventHandler : IAsyncEventProcessor { public async Task HandleAsync(InstantBattleWonEvent e, CancellationToken cancellation) { IClientSession session = e.Sender; session.PlayerEntity.LifetimeStats.TotalInstantBattleWon++; } }