using PhoenixLib.ServiceBus; using PhoenixLib.ServiceBus.Routing; using WingsEmu.Game._i18n; namespace Plugin.FamilyImpl.Messages { [MessageType("interchannel.broadcast.msg")] public class FamilyShoutMessage : IMessage { public string Message { get; set; } public string SenderName { get; set; } public long FamilyId { get; set; } public GameDialogKey GameDialogKey { get; set; } } }