using WingsEmu.Game._packetHandling; using WingsEmu.Game.Families.Enum; namespace WingsEmu.Game.Families.Event; public class FamilyAddExperienceEvent : PlayerEvent { public FamilyAddExperienceEvent(long experienceGained, FamXpObtainedFromType famXpObtainedFromType) { ExperienceGained = experienceGained; FamXpObtainedFromType = famXpObtainedFromType; } public long ExperienceGained { get; } public FamXpObtainedFromType FamXpObtainedFromType { get; } }