using System.Collections.Generic; namespace WingsEmu.Game.Configurations; public class RelictConfiguration : List { } public class RelictConfigurationInfo { public int RelictVnum { get; set; } public int ExaminationCost { get; set; } public List Rolls { get; set; } } public class RelictRollCategory { public int Chance { get; set; } public List Items { get; set; } } public class RelictRollItem { public int ItemVnum { get; set; } public int Amount { get; set; } }