// WingsEmu
//
// Developed by NosWings Team
using System.Threading.Tasks;
using WingsEmu.Game.Networking;
namespace WingsEmu.Game.Commands;
public interface IGlobalCommandExecutor
{
///
/// Method which will parse the message and try to execute the command.
///
///
///
void HandleCommand(string command, IClientSession sender, string prefix);
///
/// Method which will parse the message and try to execute the command.
///
/// Raw message to parse.
///
Task HandleCommandAsync(string command, IClientSession sender, string prefix);
}