using System; using System.Collections.Generic; using WingsEmu.Game.Entities; using WingsEmu.Packets.Enums; namespace WingsEmu.Game.Act4; public interface IAct4DungeonManager { public bool DungeonsActive { get; } public DungeonType DungeonType { get; } public FactionType AllowedFaction { get; } public DateTime DungeonEnd { get; } public TimeSpan DungeonEndSpan { get; } public DateTime DungeonStart { get; } public IReadOnlyList Dungeons { get; } public void EnableDungeons(DungeonType dungeonType, FactionType allowedFaction); public void SetGuardiansAndPortal(IReadOnlyList guardians, IPortalEntity portal); public (IReadOnlyList, IPortalEntity) GetAndCleanGuardians(); public void DisableDungeons(); public void RegisterDungeon(DungeonInstance dungeonInstance); public void UnregisterDungeon(DungeonInstance dungeonInstance); public DungeonInstance GetDungeon(long familyId); }