// WingsEmu // // Developed by NosWings Team using System; using ProtoBuf; namespace WingsAPI.Data.Miniland; [ProtoContract] public class CharacterMinilandObjectDto { [ProtoMember(1)] public Guid Id { get; set; } [ProtoMember(2)] public short InventorySlot { get; set; } [ProtoMember(3)] public byte Level1BoxAmount { get; set; } [ProtoMember(4)] public byte Level2BoxAmount { get; set; } [ProtoMember(5)] public byte Level3BoxAmount { get; set; } [ProtoMember(6)] public byte Level4BoxAmount { get; set; } [ProtoMember(7)] public byte Level5BoxAmount { get; set; } [ProtoMember(8)] public short MapX { get; set; } [ProtoMember(9)] public short MapY { get; set; } }