using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; namespace FamilyServer.Achievements { public class FamilyAchievementIncrementEventHandler : IAsyncEventProcessor { private readonly FamilyAchievementManager _familyAchievementManager; public FamilyAchievementIncrementEventHandler(FamilyAchievementManager familyAchievementManager) => _familyAchievementManager = familyAchievementManager; public Task HandleAsync(FamilyAchievementIncrement e, CancellationToken cancellation) { _familyAchievementManager.AddIncrementToQueue(e); return Task.CompletedTask; } } }