using System; using System.Collections.Generic; using WingsEmu.Game._i18n; using WingsEmu.Game.GameEvent.Configuration; using WingsEmu.Game.GameEvent.Matchmaking.Result; using WingsEmu.Game.Networking; namespace WingsEmu.Plugins.GameEvents.Matchmaking.Result { public class InstantBattleMatchmakingResult : IMatchmakingResult { public InstantBattleMatchmakingResult(List>> sessions, Dictionary> refusedSessions) { Sessions = sessions; RefusedSessions = refusedSessions; } public List>> Sessions { get; } public Dictionary> RefusedSessions { get; } } }