using System; using PhoenixLib.Extensions; using PhoenixLib.Logging; using WingsAPI.Plugins; using WingsEmu.Game._NpcDialog; namespace WingsEmu.Plugins.BasicImplementations; public class NpcDialogPlugin : IGamePlugin { private readonly IServiceProvider _container; private readonly INpcDialogHandlerContainer _handlers; public NpcDialogPlugin(INpcDialogHandlerContainer handlers, IServiceProvider container) { _handlers = handlers; _container = container; } public string Name => nameof(NpcDialogPlugin); public void OnLoad() { foreach (Type handlerType in typeof(NpcDialogPlugin).Assembly.GetTypesImplementingInterface()) { try { object tmp = _container.GetService(handlerType); if (tmp is not INpcDialogAsyncHandler real) { continue; } Log.Debug($"[NPC_DIALOG][ADD_HANDLER] {handlerType}"); _handlers.Register(real); } catch (Exception e) { Log.Error("[NPC_DIALOG][FAIL_ADD]", e); } } } }