using System.IO; namespace Plugin.ResourceLoader { public class ResourceLoadingConfiguration { public ResourceLoadingConfiguration(string resourcesPath) => ResourcePaths = resourcesPath; public string ResourcePaths { get; } public string GameDataPath => Path.Combine(ResourcePaths, "dat"); public string GameMapsPath => Path.Combine(ResourcePaths, "maps"); public string GameLanguagePath => Path.Combine(ResourcePaths, "lang"); public string GenericTranslationsPath => Path.Combine(ResourcePaths, "translations"); } }