namespace Plugin.MongoLogs.Utils { public static class DisplayCollectionNames { /* ACT4 */ public const string ACT4_KILL = "Act4 Kill"; public const string ACT4_DUNGEON_STARTED = "Act4 Dungeon Started"; public const string ACT4_DUNGEON_WON = "Act4 Dungeon Won"; /* NPC */ public const string NPC_ITEM_PRODUCED = "Npc Item Produced"; /* BAZAAR */ public const string BAZAAR_ITEM_BOUGHT = "Bazaar Item Bought"; public const string BAZAAR_ITEM_EXPIRED = "Bazaar Item Expired"; public const string BAZAAR_ITEM_INSERTED = "Bazaar Item Inserted"; public const string BAZAAR_ITEM_WITHDRAWN = "Bazaar Item Widthdrawn"; /* CONNECTIONS */ public const string CONNECTION_SESSION = "Connection Session"; /* COMMANDS */ public const string COMMAND = "Command"; /* FAMILY MANAGEMENT */ public const string FAMILY_MANAGEMENT_CREATED = "Family Management Created"; public const string FAMILY_MANAGEMENT_DISBANDED = "Family Management Disbanded"; public const string FAMILY_MANAGEMENT_JOINED = "Family Management Joined"; public const string FAMILY_MANAGEMENT_KICKED = "Family Management Kicked"; public const string FAMILY_MANAGEMENT_LEFT = "Family Management Left"; public const string FAMILY_MANAGEMENT_MESSAGES = "Family Management Messages"; public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "Family Management Upgrade Bought"; public const string FAMILY_WAREHOUSE_ITEM_PLACED = "Family Management Warehouse Item Placed"; public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "Family Management Warehouse Item Withdrawn"; /* INVITATIONS */ public const string INVITATION_FAMILY = "Invitation Family"; public const string INVITATION_GROUP = "Invitation Group"; public const string INVITATION_RAID = "Invitation Raid"; public const string INVITATION_TRADE = "Invitation Trade"; /* INVENTORY */ public const string INVENTORY_PICKED_UP_ITEM = "Inventory Picked Up Item"; public const string INVENTORY_ITEM_USED = "Inventory Item Used"; public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "Inventory Picked Up Player Item"; public const string INVENTORY_ITEM_DELETED = "Inventory Item Deleted"; /* LEVEL UPS */ public const string LEVEL_UP_CHARACTER = "Level Up Character"; public const string LEVEL_UP_NOSMATE = "Level Up NosMate"; /* MAILS */ public const string MAIL_CLAIMED = "Mail Claimed"; public const string MAIL_REMOVED = "Mail Removed"; /* NOTES */ public const string NOTE_SENT = "Note Sent"; /* QUESTS */ public const string QUEST_ABANDONED = "Quest Abandoned"; public const string QUEST_ADDED = "Quest Added"; public const string QUEST_COMPLETED = "Quest Completed"; public const string QUEST_OBJECTIVE_UPDATED = "Quest Objective Updated"; /* RAID ACTIONS */ public const string RAID_ACTION_DIED = "Raid Action Died"; public const string RAID_ACTION_LEVER_ACTIVATED = "Raid Action Lever Activated"; public const string RAID_ACTION_LOST = "Raid Action Lost"; public const string RAID_ACTION_REVIVED = "Raid Action Revived"; public const string RAID_ACTION_REWARD_RECEIVED = "Raid Action Reward Received"; public const string RAID_ACTION_TARGET_KILLED = "Raid Action Target Killed"; public const string RAID_ACTION_WON = "Raid Action Won"; /* RAID MANAGEMENT */ public const string RAID_MANAGEMENT_ABANDONED = "Raid Management Abandoned"; public const string RAID_MANAGEMENT_CREATED = "Raid Management Created"; public const string RAID_MANAGEMENT_JOINED = "Raid Management Joined"; public const string RAID_MANAGEMENT_LEFT = "Raid Management Left"; public const string RAID_MANAGEMENT_STARTED = "Raid Management Started"; /* RAINBOW BATTLE */ public const string RAINBOW_BATTLE_MANAGEMENT_WON = "Rainbow Battle Won"; public const string RAINBOW_BATTLE_MANAGEMENT_LOSE = "Rainbow Battle Lose"; public const string RAINBOW_BATTLE_MANAGEMENT_TIE = "Rainbow Battle Tie"; public const string RAINBOW_BATTLE_MANAGEMENT_JOIN = "Rainbow Battle Join"; public const string RAINBOW_BATTLE_MANAGEMENT_FROZEN = "Rainbow Battle Frozen"; /* RANDOM BOXES */ public const string RANDOM_BOX_OPENED = "Random Box Opened"; /* SHOPS */ public const string SHOP_CLOSED = "Shop Closed"; public const string SHOP_PLAYER_ITEM_BOUGHT = "Shop Player Item Bought"; public const string SHOP_NPC_ITEM_BOUGHT = "Shop NPC Item Bought"; public const string SHOP_NPC_ITEM_SOLD = "Shop NPC Item Sold"; public const string SHOP_OPENED = "Shop Opened"; public const string SHOP_SKILL_BOUGHT = "Shop Skill Bought"; public const string SHOP_SKILL_SOLD = "Shop Skill Sold"; /* UPGRADES */ public const string UPGRADE_CELLON = "Upgrade Cellon"; public const string UPGRADE_ITEM_GAMBLED = "Upgrade Item Gambled"; public const string UPGRADE_ITEM_UPGRADED = "Upgrade Item Upgraded"; public const string UPGRADE_RESISTANCE_SUMMED = "Upgrade Resistance Summed"; public const string UPGRADE_SHELL_IDENTIFIED = "Upgrade Shell Identified"; public const string UPGRADE_SP_UPGRADED = "Upgrade Sp Upgraded"; public const string UPGRADE_SP_PERFECTED = "Upgrade Sp Perfected"; /* WAREHOUSE */ public const string WAREHOUSE_ITEM_PLACED = "Warehouse Item Placed"; public const string WAREHOUSE_ITEM_WITHDRAWN = "Warehouse Item Withdrawn"; /* MINIGAMES */ public const string MINIGAME_SCORE = "Minigame Score"; public const string MINIGAME_REWARDS_CLAIMED = "Minigame Rewards Claimed"; /* CHAT */ public const string CHAT = "Chat"; /* EXCHANGES */ public const string EXCHANGES = "Exchanges"; } }