using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsAPI.Data.Families; using WingsAPI.Game.Extensions.Families; using WingsAPI.Game.Extensions.ItemExtension.Inventory; using WingsAPI.Packets.Enums.Families; using WingsEmu.DTOs.Items; using WingsEmu.Game._enum; using WingsEmu.Game._i18n; using WingsEmu.Game.Characters; using WingsEmu.Game.Extensions; using WingsEmu.Game.Families.Event; using WingsEmu.Game.Features; using WingsEmu.Game.Items; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums.Chat; namespace Plugin.FamilyImpl { public class FamilyWarehouseWithdrawItemEventHandler : IAsyncEventProcessor { private readonly IFamilyWarehouseManager _familyWarehouseManager; private readonly IGameFeatureToggleManager _gameFeatureToggleManager; private readonly IGameItemInstanceFactory _gameItemInstanceFactory; private readonly IGameLanguageService _languageService; public FamilyWarehouseWithdrawItemEventHandler(IGameItemInstanceFactory gameItemInstanceFactory, IGameLanguageService languageService, IFamilyWarehouseManager familyWarehouseManager, IGameFeatureToggleManager gameFeatureToggleManager) { _gameItemInstanceFactory = gameItemInstanceFactory; _languageService = languageService; _familyWarehouseManager = familyWarehouseManager; _gameFeatureToggleManager = gameFeatureToggleManager; } public async Task HandleAsync(FamilyWarehouseWithdrawItemEvent e, CancellationToken cancellation) { bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.FamilyWarehouse); if (disabled) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage)); return; } IClientSession session = e.Sender; IPlayerEntity character = session.PlayerEntity; if (!character.IsInFamily() || !character.IsFamilyWarehouseOpen || session.CantPerformActionOnAct4() || character.HasShopOpened || character.IsInExchange()) { return; } long familyId = character.Family.Id; if (!session.CheckPutWithdrawPermission(FamilyWarehouseAuthorityType.PutAndWithdraw)) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_NOT_ENOUGH_PERMISSION, e.Sender.UserLanguage)); return; } (FamilyWarehouseItemDto itemToWithdraw, ManagerResponseType? responseType) = await _familyWarehouseManager.GetWarehouseItem(familyId, e.Slot, character.Id); if (responseType == null) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage)); return; } if (itemToWithdraw?.ItemInstance == null) { e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage)); return; } if (!character.HasSpaceFor(itemToWithdraw.ItemInstance.ItemVNum, (short)itemToWithdraw.ItemInstance.Amount)) { session.SendMsg(session.GetLanguage(GameDialogKey.INTERACTION_MESSAGE_NOT_ENOUGH_PLACE), MsgMessageType.Middle); return; } if (responseType != ManagerResponseType.Success) { e.Sender.SendInfo(responseType == ManagerResponseType.Maintenance ? _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE, e.Sender.UserLanguage) : _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage)); return; } (ItemInstanceDTO withdrawnItem, ManagerResponseType? responseType2) = await _familyWarehouseManager.WithdrawWarehouseItem(itemToWithdraw, e.Amount, character.Id, character.Name); if (responseType2 == ManagerResponseType.Success) { await session.AddNewItemToInventory(_gameItemInstanceFactory.CreateItem(withdrawnItem), sendGiftIsFull: true); await session.EmitEventAsync(new FamilyWarehouseItemWithdrawnEvent { ItemInstance = withdrawnItem, Amount = e.Amount, FromSlot = e.Slot }); return; } e.Sender.SendInfo(responseType2 == ManagerResponseType.Maintenance ? _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE, e.Sender.UserLanguage) : _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage)); } } }