using WingsEmu.DTOs.Mails; using WingsEmu.Game._packetHandling; using WingsEmu.Game.Items; namespace WingsEmu.Game.Mails.Events; public class MailCreateEvent : PlayerEvent { public MailCreateEvent(string senderName, long receiverId, MailGiftType mailGiftType, GameItemInstance itemInstance) { SenderName = senderName; ReceiverId = receiverId; MailGiftType = mailGiftType; ItemInstance = itemInstance; } public string SenderName { get; } public long ReceiverId { get; } public MailGiftType MailGiftType { get; } public GameItemInstance ItemInstance { get; } }