using System.Collections.Generic; using WingsEmu.Game.Items; using WingsEmu.Game.Warehouse; using WingsEmu.Packets.Enums; namespace WingsEmu.Game.Inventory; public interface IPartnerInventoryComponent { public IReadOnlyList PartnerGetEquippedItems(short partnerSlot); public IReadOnlyList GetPartnersEquippedItems(); public void PartnerEquipItem(InventoryItem item, short partnerSlot); public void PartnerEquipItem(GameItemInstance item, short partnerSlot); public void PartnerTakeOffItem(EquipmentType type, short partnerSlot); public PartnerInventoryItem PartnerGetEquippedItem(EquipmentType type, short partnerSlot); public void AddPartnerWarehouseItem(GameItemInstance item, short slot); public void RemovePartnerWarehouseItem(short slot); public PartnerWarehouseItem GetPartnerWarehouseItem(short slot); public IReadOnlyList PartnerWarehouseItems(); public byte GetPartnerWarehouseSlots(); public byte GetPartnerWarehouseSlotsWithoutBackpack(); public bool HasSpaceForPartnerWarehouseItem(); public bool HasSpaceForPartnerItemWarehouse(int itemVnum, short amount = 1); }