using System; using WingsEmu.Game._enum; using WingsEmu.Game.Entities; namespace WingsEmu.Game.Buffs; public static class BuffFactoryExtensions { public static Buff CreateOneHourBuff(this IBuffFactory factory, IBattleEntity caster, int cardId, BuffFlag buffFlags) => factory.CreateBuff(cardId, caster, TimeSpan.FromHours(1), buffFlags); }