using System; using System.Collections.Generic; using System.Runtime.Serialization; using WingsEmu.DTOs.Account; using WingsEmu.Game._enum; namespace WingsEmu.Game.Configurations; [DataContract] public class MateRevivalConfiguration { [DataMember(EmitDefaultValue = true, IsRequired = true)] public List MateInstantRevivalPenalizationSaver { get; set; } = new() { (int)ItemVnums.NOSMATE_GUARDIAN_ANGEL_LIMITED, (int)ItemVnums.NOSMATE_GUARDIAN_ANGEL }; [DataMember(EmitDefaultValue = true, IsRequired = true)] public int MateInstantRevivalPenalizationSaverAmount { get; set; } = 1; [DataMember(EmitDefaultValue = true, IsRequired = true)] public List PartnerInstantRevivalPenalizationSaver { get; set; } = new() { (int)ItemVnums.PARTNER_GUARDIAN_ANGEL_LIMITED, (int)ItemVnums.PARTNER_GUARDIAN_ANGEL }; [DataMember(EmitDefaultValue = true, IsRequired = true)] public int PartnerInstantRevivalPenalizationSaverAmount { get; set; } = 1; [DataMember(EmitDefaultValue = true, IsRequired = true)] public TimeSpan DelayedRevivalDelay { get; set; } = TimeSpan.FromMinutes(3); [DataMember(EmitDefaultValue = true, IsRequired = true)] public int DelayedRevivalPenalizationSaver { get; set; } = (int)ItemVnums.SEED_OF_POWER; [DataMember(EmitDefaultValue = true, IsRequired = true)] public int DelayedRevivalPenalizationSaverAmount { get; set; } = 5; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short LoyaltyDeathPenalizationAmount { get; set; } = 50; [DataMember(EmitDefaultValue = true, IsRequired = true)] public AuthorityType NoLoyaltyDeathPenalizationMinAuthority { get; set; } = AuthorityType.VipPlus; }