using ProtoBuf; using WingsAPI.Packets.Enums.Families; using WingsEmu.Packets.Enums.Families; namespace WingsAPI.Communication.Families { [ProtoContract] public class FamilySettingsRequest { [ProtoMember(1)] public long FamilyId { get; set; } [ProtoMember(2)] public FamilyAuthority Authority { get; set; } [ProtoMember(3)] public FamilyActionType FamilyActionType { get; set; } [ProtoMember(4)] public byte Value { get; set; } } }