using System.Threading.Tasks; using PhoenixLib.Events; using WingsEmu.Game.Buffs; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Basic; public class RankSkPacketHandler : GenericGamePacketHandlerBase { private readonly IBuffFactory _buffFactory; private readonly IAsyncEventPipeline _eventPipeline; public RankSkPacketHandler(IBuffFactory buffFactory, IAsyncEventPipeline eventPipeline) { _eventPipeline = eventPipeline; _buffFactory = buffFactory; } protected override async Task HandlePacketAsync(IClientSession session, RankSkPacket packet) { /* TODO if (session.PlayerEntity.IsReputHero() <= 3) { return; }*/ } }