// WingsEmu // // Developed by NosWings Team using System.Threading.Tasks; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.CharScreen; public class CreateBrawlerPacketHandler : GenericCharScreenPacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, BrawlerCreatePacket packet) { // Sorry, not today :c } }