using System; using System.Collections.Concurrent; using System.Collections.Generic; using WingsEmu.Game.Helpers.Damages; using WingsEmu.Game.Monster; using WingsEmu.Game.Raids; namespace WingsEmu.Game.Entities; public interface IMonsterEntity : INpcMonsterEntity, IMonsterAdditionalData { Guid UniqueId { get; } ConcurrentDictionary PlayersDamage { get; } DateTime LastMpRegen { get; set; } Position? GoToBossPosition { get; set; } bool IsInstantBattle { get; set; } IEnumerable RaidDrop { get; } DateTime LastBonusEffectTime { get; set; } DateTime AttentionTime { get; set; } ConcurrentDictionary Waypoints { get; set; } DateTime LastWayPoint { get; set; } byte CurrentWayPoint { get; set; } void GenerateDeath(IBattleEntity killer = null); void RefreshStats(); }