using WingsEmu.Game._enum; namespace WingsEmu.Game.Configurations.Miniland; public class GlobalMinigameConfiguration { public int MaxmimumMinigamePoints { get; set; } = 2_000; public short MinigamePointsCostPerMinigame { get; set; } = 100; public int ProductionCouponVnum { get; set; } = (int)ItemVnums.PRODUCTION_COUPON; public short ProductionCouponPointsAmount { get; set; } = 500; public long RepairDurabilityGoldCost { get; set; } = 100; public int RepairDurabilityCouponVnum { get; set; } = (int)ItemVnums.DURABILITY_COUPON; public int DurabilityCouponRepairingAmount { get; set; } = 300; public int DurabilityWarning { get; set; } = 1_000; public int MinigameMaximumRewards { get; set; } = 999; public int DoubleRewardCouponVnum { get; set; } = (int)ItemVnums.REWARD_COUPON; public int MinigameRewardsInventoryWarning { get; set; } = 880; public int MinigameRewardsInventoryUltimatum { get; set; } = 970; public AntiExploitConfiguration AntiExploitConfiguration { get; set; } = new(); }