using System.Runtime.Serialization; namespace WingsEmu.Game.Configurations; [DataContract] public class GameMinMaxConfiguration { [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxLevel { get; set; } = 99; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxMateLevel { get; set; } = 99; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxJobLevel { get; set; } = 80; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxSpLevel { get; set; } = 99; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxHeroLevel { get; set; } = 60; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short HeroMinLevel { get; set; } = 88; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MinLodLevel { get; set; } = 55; [DataMember(EmitDefaultValue = true, IsRequired = true)] public int MaxGold { get; set; } = 1_000_000_000; [DataMember(EmitDefaultValue = true, IsRequired = true)] public long MaxBankGold { get; set; } = 100_000_000_000; [DataMember(EmitDefaultValue = true, IsRequired = true)] public byte MaxBotCodeAttempts { get; set; } = 3; [DataMember(EmitDefaultValue = true, IsRequired = true)] public float MaxDignity { get; set; } = 200; [DataMember(EmitDefaultValue = true, IsRequired = true)] public float MinDignity { get; set; } = -1000; [DataMember(EmitDefaultValue = true, IsRequired = true)] public long MaxReputation { get; set; } = long.MaxValue; [DataMember(EmitDefaultValue = true, IsRequired = true)] public long MinReputation { get; set; } [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxMateLoyalty { get; set; } = 1000; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MinMateLoyalty { get; set; } [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxNpcTalkRange { get; set; } = 4; [DataMember(EmitDefaultValue = true, IsRequired = true)] public int MaxSpAdditionalPoints { get; set; } = 1_000_000; [DataMember(EmitDefaultValue = true, IsRequired = true)] public short MaxSpBasePoints { get; set; } = 1000; }