// WingsEmu // // Developed by NosWings Team using WingsEmu.Game._packetHandling; using WingsEmu.Packets.Enums.Relations; namespace WingsEmu.Game.Relations; public class AddRelationEvent : PlayerEvent { public AddRelationEvent(long targetCharacterId, CharacterRelationType relationType) { TargetCharacterId = targetCharacterId; RelationType = relationType; } public long TargetCharacterId { get; } public CharacterRelationType RelationType { get; } }