// WingsEmu // // Developed by NosWings Team using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsAPI.Communication.Relation; using WingsEmu.Game.Networking; using WingsEmu.Game.Relations; namespace WingsEmu.Plugins.BasicImplementations.Event.Relations; public class AddRelationEventHandler : IAsyncEventProcessor { private readonly IRelationService _relationService; public AddRelationEventHandler(IRelationService relationService) => _relationService = relationService; public async Task HandleAsync(AddRelationEvent e, CancellationToken cancellation) { IClientSession session = e.Sender; RelationAddResponse response = await _relationService.AddRelationAsync(new RelationAddRequest { CharacterId = session.PlayerEntity.Id, CharacterName = session.PlayerEntity.Name, RelationType = e.RelationType, TargetId = e.TargetCharacterId }); } }