using WingsAPI.Scripting.Attribute; namespace WingsAPI.Scripting.Object.Timespace { [ScriptObject] public class STimeSpaceRequirementObject { public int MinimumLevel { get; set; } public int MaximumLevel { get; set; } public int MinimumHeroLevel { get; set; } public int MaximumHeroLevel { get; set; } public int MinimumParticipant { get; set; } public int MaximumParticipant { get; set; } public short SeedOfPowerCost { get; set; } } }