using System; using System.Collections.Generic; using WingsEmu.Core; namespace WingsEmu.Game.Ship.Configuration; public class ShipConfiguration : List { } public class Ship { public ShipType ShipType { get; set; } public long ShipCost { get; set; } public byte ShipLevelRestriction { get; set; } public short ShipMapId { get; set; } public Range ShipMapX { get; set; } public Range ShipMapY { get; set; } public TimeSpan Departure { get; set; } public List DepartureWarnings { get; set; } public int DestinationMapId { get; set; } public Range DestinationMapX { get; set; } public Range DestinationMapY { get; set; } } public enum ShipType { Act4Angels, Act4Demons, Act5 }