using PhoenixLib.Events; namespace WingsEmu.Game.Raids.Events; public class RaidObjectiveIncreaseEvent : IAsyncEvent { public RaidObjectiveIncreaseEvent(RaidTargetType raidTargetType, RaidSubInstance raidSubInstance) { RaidTargetType = raidTargetType; RaidSubInstance = raidSubInstance; } public RaidTargetType RaidTargetType { get; } public RaidSubInstance RaidSubInstance { get; } } public enum RaidTargetType { Monster, Button }