namespace WingsEmu.Game.Entities.Event; public class MapJoinMonsterEntityEvent : MonsterEntityEvent { public MapJoinMonsterEntityEvent(IMonsterEntity monsterEntity, short? mapX = null, short? mapY = null, bool showEffect = false) : base(monsterEntity) { MapX = mapX; MapY = mapY; ShowEffect = showEffect; } public short? MapX { get; } public short? MapY { get; } public bool ShowEffect { get; } }