using System.Collections.Generic; using WingsEmu.Game._enum; using WingsEmu.Game.Configurations.Miniland; using WingsEmu.Game.Miniland; namespace WingsAPI.Game.Extensions.MinilandExtensions { public static class MinigameUtilitiesExtensions { public static bool IsMinigameInventoryRewardsFull(this MapDesignObject mapObj, MinigameConfiguration minigameConfiguration) => mapObj.Level1BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards || mapObj.Level2BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards || mapObj.Level3BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards || mapObj.Level4BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards || mapObj.Level5BoxAmount == minigameConfiguration.Configuration.MinigameMaximumRewards; public static bool ShowMinigameDurabilityWarning(this MapDesignObject mapObj, MinigameConfiguration minigameConfiguration) => mapObj.InventoryItem.ItemInstance.DurabilityPoint < minigameConfiguration.Configuration.DurabilityWarning; public static IEnumerable GetYieldRewardEnumerable(this MapDesignObject mapObject) => new List { new() { Vnum = mapObject.Level1BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_1, Amount = mapObject.Level1BoxAmount }, new() { Vnum = mapObject.Level2BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_2, Amount = mapObject.Level2BoxAmount }, new() { Vnum = mapObject.Level3BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_3, Amount = mapObject.Level3BoxAmount }, new() { Vnum = mapObject.Level4BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_4, Amount = mapObject.Level4BoxAmount }, new() { Vnum = mapObject.Level5BoxAmount < 1 ? 0 : (int)ItemVnums.MINIGAME_REWARD_CHEST_5, Amount = mapObject.Level5BoxAmount } }; } }