// WingsEmu // // Developed by NosWings Team using System; using ProtoBuf; using WingsEmu.DTOs.Account; namespace WingsAPI.Communication.ServerApi.Protocol { [ProtoContract] public class SerializableGameServer { [ProtoMember(1)] public GameChannelType ChannelType { get; set; } [ProtoMember(2)] public string WorldGroup { get; set; } [ProtoMember(3)] public int ChannelId { get; set; } [ProtoMember(4)] public int AccountLimit { get; set; } [ProtoMember(5)] public string EndPointIp { get; set; } [ProtoMember(6)] public int EndPointPort { get; set; } [ProtoMember(7)] public int SessionCount { get; set; } [ProtoMember(8)] public AuthorityType Authority { get; set; } [ProtoMember(9)] public DateTime RegistrationDate { get; set; } } }