using System.Collections.Generic; using System.Runtime.Serialization; namespace WingsEmu.Game.Configurations; [DataContract] public class SpecialItem { [DataMember(EmitDefaultValue = true, IsRequired = true)] public int ItemVnum { get; set; } [DataMember(EmitDefaultValue = true, IsRequired = true)] public int Amount { get; set; } [DataMember(EmitDefaultValue = true, IsRequired = false)] public List SpVnums { get; set; } = new(); }