using System.Collections.Generic; namespace WingsEmu.Game.Configurations.Miniland; public class Minigame { public int Vnum { get; set; } public MinigameType Type { get; set; } public int MinimumLevel { get; set; } public int MinimumReputation { get; set; } public List Rewards { get; set; } = new() { new() { RewardLevel = RewardLevel.FirstReward, Rewards = new List { new() { Amount = 1, Vnum = 1 }, new() { Amount = 2, Vnum = 1014 } } } }; }