using System.Threading.Tasks; using WingsEmu.Game._Guri; using WingsEmu.Game._Guri.Event; using WingsEmu.Game.Extensions; using WingsEmu.Game.Networking; namespace WingsEmu.Plugins.BasicImplementations.Guri; public class SecondSceneGuriHandler : IGuriHandler { public long GuriEffectId => 41; public async Task ExecuteAsync(IClientSession session, GuriEvent e) => session.SendScene(41, true); }