using WingsEmu.DTOs.BCards; using WingsEmu.Game.Battle; using WingsEmu.Game.Entities; using WingsEmu.Game.Helpers.Damages; namespace WingsEmu.Game.Buffs; /// /// Bcard event context /// public interface IBCardEffectContext { IBattleEntity Sender { get; } IBattleEntity Target { get; } SkillInfo Skill { get; } BCardDTO BCard { get; } Position Position { get; } }