using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsEmu.Game.Networking; using WingsEmu.Game.Shops.Event; namespace WingsEmu.Plugins.BasicImplementations.CharacterLifetimeStats; public class TotalGoldSpentInNpcShopEventHandler : IAsyncEventProcessor { public async Task HandleAsync(ShopNpcBoughtItemEvent e, CancellationToken cancellation) { IClientSession session = e.Sender; session.PlayerEntity.LifetimeStats.TotalGoldSpentInNpcShop += e.TotalPrice; session.PlayerEntity.LifetimeStats.TotalGoldSpent += e.TotalPrice; } }