using System; namespace WingsEmu.Game.SnackFood; public class SnackProgress { public int SnackHpBuffer { get; set; } public int SnackMpBuffer { get; set; } public int SnackHpBufferSize { get; set; } public int SnackMpBufferSize { get; set; } public int SnackSpBuffer { get; set; } public int SnackSpBufferSize { get; set; } public DateTime LastTick { get; set; } }