using System; using System.Collections.Generic; using WingsEmu.Core; namespace WingsEmu.Game.Act4.Configuration; public class Act4Configuration { public int MaximumFactionPoints { get; set; } = 60_000; public bool PveFactionPoints { get; set; } = true; public int FactionPointsPerPveKill { get; set; } = 50; public bool PvpFactionPoints { get; set; } = true; public int FactionPointsPerPvpKill { get; set; } = 150; public List BannedMapIdsToAngels { get; set; } = new() { 131 }; public List BannedMapIdsToDemons { get; set; } = new() { 130 }; public List PointGeneration { get; set; } = new() { new PointGeneration() }; public TimeSpan ResetDate { get; set; } = TimeSpan.Zero; public TimeSpan MukrajuEndSpan { get; set; } = TimeSpan.FromMinutes(5); public byte MukrajuRadius { get; set; } public MukrajuSpawn AngelMukrajuSpawn { get; set; } = new(); public MukrajuSpawn DemonMukrajuSpawn { get; set; } = new(); } public class MukrajuSpawn { public int MonsterVnum { get; set; } public int MapId { get; set; } public short MapX { get; set; } public short MapY { get; set; } } public class PointGeneration { /// /// Min and max included /// /// public Range PlayerAmount { get; set; } = new(); public int PointsAmount { get; set; } = 100; }