using System.Collections.Generic; using System.Threading.Tasks; using PhoenixLib.MultiLanguage; using ProtoBuf; using WingsEmu.Game._i18n; namespace WingsAPI.Data.GameData; public interface IResourceLoader { Task> LoadAsync(); } public class GameDataTranslationDto { public GameDataType DataType { get; set; } public RegionLanguageType Language { get; set; } public string Key { get; set; } public string Value { get; set; } } [ProtoContract] public class GenericTranslationDto { [ProtoMember(1)] public RegionLanguageType Language { get; set; } [ProtoMember(2)] public string Key { get; set; } [ProtoMember(3)] public string Value { get; set; } }