using Microsoft.Extensions.DependencyInjection; using PhoenixLib.Events; using Plugin.TimeSpaces.RecurrentJob; using WingsAPI.Plugins; using WingsAPI.Scripting.ScriptManager; using WingsEmu.Game.TimeSpaces; namespace Plugin.TimeSpaces; public class TimeSpacesPluginCore : IGameServerPlugin { public string Name => nameof(TimeSpacesPluginCore); public void AddDependencies(IServiceCollection services, GameServerLoader gameServer) { services.AddEventHandlersInAssembly(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddSingleton(); services.AddHostedService(); } }