using WingsAPI.Scripting.Attribute; using WingsAPI.Scripting.Enum.TimeSpace; namespace WingsAPI.Scripting.Object.Timespace { [ScriptObject] public class STimeSpaceTask { public STimeSpaceTaskType TimeSpaceTaskType { get; set; } public string GameDialogKey { get; set; } public short? DurationInSeconds { get; set; } public int? StartDialog { get; set; } public bool DialogStartTask { get; set; } public int? EndDialog { get; set; } public string StartDialogShout { get; set; } public string EndDialogShout { get; set; } public bool StartDialogIsObjective { get; set; } public bool EndDialogIsObjective { get; set; } } }